Post by kleaneasy on Apr 21, 2004 18:05:18 GMT -5
I hadnt paid to much attention to this as i had assumed it was just another xbox update that would make little difference to us, only when the possibility of GR2 allowing modding through this did i look into it. bear in mind that the GR2 modding is only a rumour and ive sofar found no evidence of it being fact (shoudl that change i will let u all know asap).
below is details on tsunami taken from the xbox forums posted by major nelson. hope it helps explain somethings ;D
TEAMS
What It Is: Developer support for integrating team/clan functionality into their titles.
What It Means to You: It’s all tightly integrated into the service with built-in support for messaging, stats, competitions, storage, and presence.
Just Imagine: A kind of automated clan communication set up that notifies the entire team of matches, strategy, and even competitions.
COMPETITIONS
What It Is: Easily build different types of competitions into titles that
can be created and administered by the publisher and/or users.
What It Means to You: It’s all tightly integrated with the rest of
the service and makes playing in and creating competitions a total breeze.
Just Imagine: Creating your own tournament and having Xbox Live do all of the work for you…you just create, invite, and play.
MSN® ALERTS AND MESSENGER INTEGRATION
What It Is: Invitation and Presence-based alerts and a new Xbox/MSN Messenger tab with user contextual information.
What It Means to You: Allows existing Xbox Live users to engage more with their Xbox Live community by extending the Xbox Live messaging and presence systems beyond the console.
Just Imagine: You’re at work when you get an alert that one of your buddies has just logged onto Xbox Live and has sent an invite to your PC to take him on in a game. Talk about inspiration for getting home early!
TITLE MANAGED ONLINE STORAGE
What It Is: Provides user profile data storage along with a simple way for titles to dynamically manage game influencing data on the fly.
What It Means to You: Create and share mottos, emblems, and custom content along with titles; create and update maps, rosters, and other environment data.
Just Imagine: Creating a custom logo for your squad and playing on maps that you’ve just created!
The Fine Print so I don't get in trouble:
Not all games will support all or even some of the features in the "Tsunami" release; it is up to each game developer to implement. Please check all game packaging information to see if it supports the features you are looking for.
Ive also seen information on the forums that says the voice messaging service will be available via the dashboard from tomorrow while in game it will only be access once games r release that support it.
below is details on tsunami taken from the xbox forums posted by major nelson. hope it helps explain somethings ;D
TEAMS
What It Is: Developer support for integrating team/clan functionality into their titles.
What It Means to You: It’s all tightly integrated into the service with built-in support for messaging, stats, competitions, storage, and presence.
Just Imagine: A kind of automated clan communication set up that notifies the entire team of matches, strategy, and even competitions.
COMPETITIONS
What It Is: Easily build different types of competitions into titles that
can be created and administered by the publisher and/or users.
What It Means to You: It’s all tightly integrated with the rest of
the service and makes playing in and creating competitions a total breeze.
Just Imagine: Creating your own tournament and having Xbox Live do all of the work for you…you just create, invite, and play.
MSN® ALERTS AND MESSENGER INTEGRATION
What It Is: Invitation and Presence-based alerts and a new Xbox/MSN Messenger tab with user contextual information.
What It Means to You: Allows existing Xbox Live users to engage more with their Xbox Live community by extending the Xbox Live messaging and presence systems beyond the console.
Just Imagine: You’re at work when you get an alert that one of your buddies has just logged onto Xbox Live and has sent an invite to your PC to take him on in a game. Talk about inspiration for getting home early!
TITLE MANAGED ONLINE STORAGE
What It Is: Provides user profile data storage along with a simple way for titles to dynamically manage game influencing data on the fly.
What It Means to You: Create and share mottos, emblems, and custom content along with titles; create and update maps, rosters, and other environment data.
Just Imagine: Creating a custom logo for your squad and playing on maps that you’ve just created!
The Fine Print so I don't get in trouble:
Not all games will support all or even some of the features in the "Tsunami" release; it is up to each game developer to implement. Please check all game packaging information to see if it supports the features you are looking for.
Ive also seen information on the forums that says the voice messaging service will be available via the dashboard from tomorrow while in game it will only be access once games r release that support it.